TERRA
Terra is a UGC gaming platform with a large curated high-quality games library and a no code game engine for game creators.
https://www.letsterra.com/

PLAYSHIFU
PlayShifu specializes in "phygital" toys and digital games, blending physical play with digital innovation to teach kids STEM skills in a fun way.
At PlayShifu, I designed systems for digital games that connected with award-winning phygital toys like Orboot, Plugo, and Tacto, later growing into a Technical Game Designer role. I built traversal and multiplayer hub systems, delivered weekly live-ops updates, and used telemetry to balance competitive systems. I also developed traversal and interaction mechanics for VR party games and streamlined pipelines for cinematics and reusable gameplay templates, helping the team ship faster and more consistently.

Army of the Dead : Requiem
Top down tactical zombie shooter
Solo project • 4 months • Unity, C# • Vertical Slice
One Shot Rewind
Top down puzzle shooter with time rewind mechanic
Solo project • 1 month • Unity, C# • Vertical Slice
Echoes of the Grid
2.5D cinematic Quicktime event prototype
Solo project • 1 month • Unity, C# • Vertical Slice
Third/Firstperson Shooter Controller with IK
IK based character controller Exploration for a First-person and Third-person Controls.
Solo project • 1 month • Unity, C# • Vertical Slice
Icon generator
Simple tool to Generate PNG of an objectwith transparent background
supports animation poses, camera angles, lighting and postprocessing
Solo project • Unity, C# • Tools
Bullet Hell System Lite
A System to Make Scalable bullets and Bullet Patterns for Bullet-Hell Games
supports multiple patterns, multiple bullet types and object pooling
Solo project • 1 month • Unity, C# • Systems
GPU based 3D Crowd Generator
A performant Crowd Generator Based on GPU Instancing
Solo project • Unity, C# • Tools
Enemy with cubes
An Enemy AI with assembling and disassembling parts
Solo project • Unity, C# • Vertical Slice
Parry Mechanic
simple exploration on parry mechanic based on animation events
Solo project • 1 month • Unity, C# • Vertical Slice
